Brawl - Zero Suit Samus - Action - 0x11d

Entry Script

  1. ChangeSubactionRestartFrame(SpecialAirLwFlip)
  2. UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
  3. SetEdgeSlide(Airbourne)
  4. EnableInterruptGroup(AirLanding)
  5. EnableInterruptGroup(CliffCatch)
  6. EnableInterruptGroup(AirSpecial)
  7. EnableInterruptGroup(AirItemThrow)
  8. EnableInterruptGroup(AirDodge)
  9. EnableInterruptGroup(AirAttack)
  10. EnableInterruptGroup(AirTreadjump)
  11. EnableInterruptGroup(AirWalljump)
  12. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
  13. CreateInterrupt { interrupt_id: None, action: LandingHeavy, requirement: (OnGround) }

Exit Script

  1. UnknownEvent { namespace: 0x8, code: 0x4, unk1: 0x0, arguments: [Bool(true)] }