Brawl - Zero Suit Samus - Action - 0x11d
Entry Script
- ChangeSubactionRestartFrame(SpecialAirLwFlip)
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
- SetEdgeSlide(Airbourne)
- EnableInterruptGroup(AirLanding)
- EnableInterruptGroup(CliffCatch)
- EnableInterruptGroup(AirSpecial)
- EnableInterruptGroup(AirItemThrow)
- EnableInterruptGroup(AirDodge)
- EnableInterruptGroup(AirAttack)
- EnableInterruptGroup(AirTreadjump)
- EnableInterruptGroup(AirWalljump)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- CreateInterrupt { interrupt_id: None, action: LandingHeavy, requirement: (OnGround) }
Exit Script
- UnknownEvent { namespace: 0x8, code: 0x4, unk1: 0x0, arguments: [Bool(true)] }